April 3rd, 2009
Hello everybody,It’s been a long time since the last Blog so here is some news, 1. We have two full time programmers. 2. I’m updating the Blog for once. 3. We are designing a new game engine!!! (More details soon!!!!) 4. We have a new level editor on the way for 3D GameStudio (More details soon) 5. Dark Era is back underway after a long time of preproduction!!! 6. We have a new level designer on boardWell that’s about it for now.
Travis Wood
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April 7th, 2008
Just a small update, we are working on a small puzzle game because money is scarce at this time. We have upgraded to the next-gen version of Game Studio, the A7. The new version has amazing tools that are a great way to expand our art quality and gameplay.
That’s all for now,
Travis Wood a.k.a. penut117
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December 31st, 2007
We are now brainstorming a new project that is a Resident Evil style game and we plan to finish this one for sure We don’t want to release much information on it but you play as a detective looking for a child that dissipatered in a abandoned mental institution. Many years ago there was a massive killing of all inmates in the institution. As for our other titles they are on hold do to the fact we did not map out things correctly when starting them so, what we want to do now is get everything straighted up. We also are still looking for new employees so cheek out the jobs page for further information.
Thats all for now
Travis a.k.a. Penut117
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September 30th, 2007
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July 25th, 2007
Dream of a game where you can change politics, economics, environments, relationships, ect. in whatever pleases you, by your actions and words. A world perhaps smaller than Vvardenfell in Morrowind, but more freeform and dynamic. The freedom to be whatever you want, in many different ways. The rise and fall of empires and kings, villains and heroes.
This is a project that just started recently and will take some time, money, and a lot of work. This is a game where anything can be effected.. We estimated this project will take 4 to 5 years and need all the help we can get.
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